﻿namespace TowerDefense.Misc
{
	/// <summary>
	/// 	The options which are able to be set in this game
	/// </summary>
	public class GameOptions
	{
		#region DifficultyLevel enum

		public enum DifficultyLevel
		{
			NOVICE,

			NORMAL,

			VETERAN
		}

		#endregion

		/// <summary>
		/// 	Get or set the level map selected
		/// </summary>
		public string MapName { get; set; }
	}
}